Leozplayground
Sunday, December 21, 2014
character texturing
Painted in MARI
Rendered in V-Ray Maya
Base Model by Mark DeDecker
Accessory: helmet, glasses, bandage, necklace, jeans, socks, legs model by Leo Liao
Tengu
Modeled in Zbrush and Maya: (Approximate 46 Hours including generating UV Maps)
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